Microsofts Xbox 360, last week, made history by becoming the first of the leading consoles to host community - created games. they releasaed their XNA package two years ago allowing home coders and small syudios to write and create games without the enormous expense. these 'home made' games are now available for all gamers to try on microsofts online application Xbox Live.
Other leading gaming companies such as Sony, have tried before to market these community games, but without much success. Microsaft have succeeded as they have made the games available online, unlike Sony's Net Yaroze project. The only downfall in Microsafts plan is that there managed programming language, C#, slows the process down due to its continuous checks.
However depite Microsoft's 'love' of feeding the comunity, Xbox live arcade is not making the turnover they hoped. With games selling at just £5 a go it means professional developers are not willing to take a gamble. this means that there are alot of remakes being done e.g. Worms and Pacman: Championship Edition.
There has however, been some very good games produced by people involved in the scheme. Flow, Space Giraffe and Outpost Kaloki X are the main ones that spring to mind. If Microsoft, Sony and the likes want to stay atop the gaming mountain then they need these home coders to produce more of the hits that have been such secceeses. It's the kids Helping the BIG BOYS.
Thursday, 24 April 2008
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