Friday, 28 March 2008
During the 1980s, a small number of publications failed in the view of many to observe the basic ethics of journalism. This reinforced a belief among many members of Parliament that the press council was not a sufficiently effective body. Some of them believed that it would be preferable to enact a law of privacy and right of reply as well as to set up a statutory press council wielding enforceable legal sanctions.In June 1990 Calcutt's report was published. Rather than suggesting new statutory controls, it recommended the setting up of a new press complaints comission in place of the Press council. This new comission would have 18months to demonstrate“that non-statutory self-regulation can be made to work effectively. This is a stiff test for the press. If it fails, we recommend that a statutory system for handling complaints should be introduced.”
fourth estate
The fourth estate is the press, one of the four estates proposed by Edmund Burke in the 18th Centuary (amongst parliament, religion and the courts) He said it is 'the most important estate of all'I think new media technology is mainly responsible for the decline of newspaper consumption. The fact that most news we want is available online at the touch of a button is one reason, another is that newspapers just dont have the same appeal as they once did. Before the rapid incline of digital technology, the only way for people to find out things such as weather, sport results etc was through a newspaper (teletext was present albeit limited) but now, all of this information is available online or on a 24hour satellite Tv station at will.Nick lacey says "maybe the internet is already the cyberspace of the fourth estate"?I believe this to mean that new media technologies such as internet and sattelite tv 'the new media' in general has come to replace 'the press' as the fourth estate in this modern age.
Thursday, 27 March 2008
terms
Digitality: Can be regulated on or off system which pulse through bytes. It is a new way of encoding information.
Interactivity – new ways of streaming information– compressing it through :- air (satellites), isdn cable (broadband) telephone cable, or cable cable enabling to send more than one form of data at once– Busiest on saturday morning as everyone uses it and only holds so much information– Can interact with each other– Can give and receive responses.
Hypertextuality– organisation in text– no longer linear– can jump from a-b to a-t– eg. difference from video to dvd– Able to jump from one text to another
Dispersal– how information is shared and communicated– increases the market
Vertuality– like iconography– how real something is– how representative it is– What is real?– Mimicking and representing the world
Convergence– technology merging into one new technology eg ipod with pictures– Relates to size.other aspects of technology to consider...
Audience – how does it use technology? How do they use it? Does it change the way they use it? Has it changed over time? Has it developed after consumer needs? Who has access to this information?
Regulation and control – is there any control over the technology we use? Who controls it? Should there be any control? Copyright? Is it realistically possible to control things? What impact is there on the government?
Ownership – who owns the technology? Does that make a difference? How do they compete?
Personalisation a characteristic of many NMTs is their ability to offer users a personalised experience. For example, Sky+ allows users to personalise their viewing schedule including the ability to pause live TV and automatically record their favourite programmes. Ipods and the Itunes store allow music to be more personalised than ever, with users enjoying the ability to buy just the tracks they want from an album and then listen to them anywhere.
Linear/ Non-Linear Linear experiences are those that move in a straight line from start to finish. Watching a film at the cinema is a very linear experience in that you start watching at the beginning of the film and and finish watching it when it ends. Interactive TV allows the audience to experience programmes in a number of ways by offering features such as an alternative voiceover, extra video footage or explanatory text. When used, each individual will have a unique experience of the programme depending on when he or she presses the red button. the viewing experience therefore can be described as non-linear.
Interactivity – new ways of streaming information– compressing it through :- air (satellites), isdn cable (broadband) telephone cable, or cable cable enabling to send more than one form of data at once– Busiest on saturday morning as everyone uses it and only holds so much information– Can interact with each other– Can give and receive responses.
Hypertextuality– organisation in text– no longer linear– can jump from a-b to a-t– eg. difference from video to dvd– Able to jump from one text to another
Dispersal– how information is shared and communicated– increases the market
Vertuality– like iconography– how real something is– how representative it is– What is real?– Mimicking and representing the world
Convergence– technology merging into one new technology eg ipod with pictures– Relates to size.other aspects of technology to consider...
Audience – how does it use technology? How do they use it? Does it change the way they use it? Has it changed over time? Has it developed after consumer needs? Who has access to this information?
Regulation and control – is there any control over the technology we use? Who controls it? Should there be any control? Copyright? Is it realistically possible to control things? What impact is there on the government?
Ownership – who owns the technology? Does that make a difference? How do they compete?
Personalisation a characteristic of many NMTs is their ability to offer users a personalised experience. For example, Sky+ allows users to personalise their viewing schedule including the ability to pause live TV and automatically record their favourite programmes. Ipods and the Itunes store allow music to be more personalised than ever, with users enjoying the ability to buy just the tracks they want from an album and then listen to them anywhere.
Linear/ Non-Linear Linear experiences are those that move in a straight line from start to finish. Watching a film at the cinema is a very linear experience in that you start watching at the beginning of the film and and finish watching it when it ends. Interactive TV allows the audience to experience programmes in a number of ways by offering features such as an alternative voiceover, extra video footage or explanatory text. When used, each individual will have a unique experience of the programme depending on when he or she presses the red button. the viewing experience therefore can be described as non-linear.
Monday, 11 February 2008
AS Media: The course so far
I feel that the course so far has had mixed results for me. I think tha i started well, producing a good film poster with Will Walker. I struggled in the weeks after that, failing to meet various deadlines. However, I personally think that my coursework went fairly well. My planning was good and I was pleased with the construction of my game packaging, although my construction of my poster lacked quality and could have been developed further.
After the christmas break, when we started the textual analysis, i found the concept of the different camera angles difficult. however, I progressed quickly and when it came to the textual analysis mock on Lord of the Rongs: The Fellowship of the Ring, I felt confident and thought i did well.
Duncan Moran
After the christmas break, when we started the textual analysis, i found the concept of the different camera angles difficult. however, I progressed quickly and when it came to the textual analysis mock on Lord of the Rongs: The Fellowship of the Ring, I felt confident and thought i did well.
Duncan Moran
Friday, 1 February 2008
Music Internet: Illegal Music Copying
Owners of digital music players will be acting lawfully when they transfer music from their computer to a digital player or copy a CD for their own use, under proposed amendments to bring copyright law into the digital age.
For a while now it has been that any time a person made a copy of music, for example uploading music onto a CD or Mp3 player, it was technically against the law- an infringement of copyright.
Record labels accept that consumers should not be punished for shifting music from one format to another, but some are concerned it will increase the perception that music can be freely copied with impunity.
The proposals suggest a new exemption for parodies of copyrighted works, while changes for libraries would allow for the copying of broadcasts for preservation purposes. Consumers would not be allowed to sell or give away the original once they had copied it.
For a while now it has been that any time a person made a copy of music, for example uploading music onto a CD or Mp3 player, it was technically against the law- an infringement of copyright.
Record labels accept that consumers should not be punished for shifting music from one format to another, but some are concerned it will increase the perception that music can be freely copied with impunity.
The proposals suggest a new exemption for parodies of copyrighted works, while changes for libraries would allow for the copying of broadcasts for preservation purposes. Consumers would not be allowed to sell or give away the original once they had copied it.
Future for Online Technology (5 questions)
1. Who is Chris De Wolfe and what does he say is the future for social networking? What impact will portable hardware have on this area of technology?
A: Chris De Wolfe is a CEO and a co-founder of the social networking website MySpace. He says that, recently, there has been a boom within these social sites with people logging on and contacting each other. This is also affecting other industries, such as music and advertising. He also says that the future of the social networking web is more personalised and, any realtionships that started through this technology, will grow closer and more personal.
2. Who is Chad Hurley and what does he say is his company's goal? Is he a positive or negative technological determinist?
A: Chad Hurley is the CEO and co-founder of the extremely successful video-sharing website YouTube. He states that his company's goal is to introduce everyone to simple accessible technology, and to make it almost second nature to us as when we use our phones to make a call. He is a posotive technological determinist becuase he describes this technology in a constantly positive light, never mentioning any negaitves about this technology.
3. What does Maurice Levy say is the challenge for advertisers and what is 'liquid media' compared to 'linear media'?
A: He compares digital and analogue media, and says that the hightened popularity within digitality shows the increasing spiral of analogue media forms, and the possibilites included with advrtising digitally is much greater than the traditional advertising. Linear media is the old way of advertising, with no interactivity involved. Liquid media, which he says has "seamless value", can interact, jump and skip parts of playlists, and many other options. It is the revolution new digital media.
4. What parallels does Norvig draw between Edison inventing electricity and the development of online technology in terms of searching for information?
A: He explains that Edison's invention of electricity, opened the world to whole new range of ideas and possibilites, stretching boundaries like never before. He also describes how the current technology will allow us to advance technologicall and build faster, better machines with what Edison gave us.
5. What are the issues for the developing world? How is this evidence of a 'digital divide'? (socio-economic divide due to access to technology)
A: The economic divide between 1st world and 3rd world, countries means that the poorer nations will not have the technology that the U.S or the U.K has, meaning a divide has occured between them. For exmaple, the first internet connection in Africa was in 1991, while more econmically developed countries, had this connection before this.This was also evident in the podcast; the teacher explains that African countries will not have the technological access that our society has got. Lastly, the last paragraph on the developing world also says that internet development in Africa will be limited until 2012, so no bridge of the "digital divide" will appear.
A: Chris De Wolfe is a CEO and a co-founder of the social networking website MySpace. He says that, recently, there has been a boom within these social sites with people logging on and contacting each other. This is also affecting other industries, such as music and advertising. He also says that the future of the social networking web is more personalised and, any realtionships that started through this technology, will grow closer and more personal.
2. Who is Chad Hurley and what does he say is his company's goal? Is he a positive or negative technological determinist?
A: Chad Hurley is the CEO and co-founder of the extremely successful video-sharing website YouTube. He states that his company's goal is to introduce everyone to simple accessible technology, and to make it almost second nature to us as when we use our phones to make a call. He is a posotive technological determinist becuase he describes this technology in a constantly positive light, never mentioning any negaitves about this technology.
3. What does Maurice Levy say is the challenge for advertisers and what is 'liquid media' compared to 'linear media'?
A: He compares digital and analogue media, and says that the hightened popularity within digitality shows the increasing spiral of analogue media forms, and the possibilites included with advrtising digitally is much greater than the traditional advertising. Linear media is the old way of advertising, with no interactivity involved. Liquid media, which he says has "seamless value", can interact, jump and skip parts of playlists, and many other options. It is the revolution new digital media.
4. What parallels does Norvig draw between Edison inventing electricity and the development of online technology in terms of searching for information?
A: He explains that Edison's invention of electricity, opened the world to whole new range of ideas and possibilites, stretching boundaries like never before. He also describes how the current technology will allow us to advance technologicall and build faster, better machines with what Edison gave us.
5. What are the issues for the developing world? How is this evidence of a 'digital divide'? (socio-economic divide due to access to technology)
A: The economic divide between 1st world and 3rd world, countries means that the poorer nations will not have the technology that the U.S or the U.K has, meaning a divide has occured between them. For exmaple, the first internet connection in Africa was in 1991, while more econmically developed countries, had this connection before this.This was also evident in the podcast; the teacher explains that African countries will not have the technological access that our society has got. Lastly, the last paragraph on the developing world also says that internet development in Africa will be limited until 2012, so no bridge of the "digital divide" will appear.
Issues: Institutions and Audiences
Digitality: Can be regulated on or off system which pulse through bytes. It is a new way of encoding information.
Interactivity – new ways of streaming information– compressing it through :- air (satellites), isdn cable (broadband) telephone cable, or cable cable enabling to send more than one form of data at once– Busiest on saturday morning as everyone uses it and only holds so much information– Can interact with each other– Can give and receive responses.
Hypertextuality– organisation in text– no longer linear– can jump from a-b to a-t– eg. difference from video to dvd– Able to jump from one text to another
Dispersal– how information is shared and communicated– increases the market
Vertuality– like iconography– how real something is– how representative it is– What is real?– Mimicking and re presenting the world
Convergence– technology merging into one new technology eg ipod with pictures– Relates to size.other aspects of technology to consider...
Audience – how does it use technology? How do they use it? Does it change the way they use it? Has it changed over time? Has it developed after consumer needs? Who has access to this information?
Regulation and control – is there any control over the technology we use? Who controls it? Should there be any control? Copyright? Is it realistically possible to control things? What impact is there on the government?
Ownership – who owns the technology? Does that make a difference? How do they compete?
Interactivity – new ways of streaming information– compressing it through :- air (satellites), isdn cable (broadband) telephone cable, or cable cable enabling to send more than one form of data at once– Busiest on saturday morning as everyone uses it and only holds so much information– Can interact with each other– Can give and receive responses.
Hypertextuality– organisation in text– no longer linear– can jump from a-b to a-t– eg. difference from video to dvd– Able to jump from one text to another
Dispersal– how information is shared and communicated– increases the market
Vertuality– like iconography– how real something is– how representative it is– What is real?– Mimicking and re presenting the world
Convergence– technology merging into one new technology eg ipod with pictures– Relates to size.other aspects of technology to consider...
Audience – how does it use technology? How do they use it? Does it change the way they use it? Has it changed over time? Has it developed after consumer needs? Who has access to this information?
Regulation and control – is there any control over the technology we use? Who controls it? Should there be any control? Copyright? Is it realistically possible to control things? What impact is there on the government?
Ownership – who owns the technology? Does that make a difference? How do they compete?
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